Computer Vision

Interacted Planes Reveal 3D Line Mapping

ZZeran KeBBin TanGGui-Song XiaYYujun ShenNNan Xue
Published
February 1, 2026
Authors
5
Word Count
19,774
Code
Includes code

Revolutionizing 3D reconstruction with plane-line interaction.

Abstract

3D line mapping from multi-view RGB images provides a compact and structured visual representation of scenes. We study the problem from a physical and topological perspective: a 3D line most naturally emerges as the edge of a finite 3D planar patch. We present LiP-Map, a line-plane joint optimization framework that explicitly models learnable line and planar primitives. This coupling enables accurate and detailed 3D line mapping while maintaining strong efficiency (typically completing a reconstruction in 3 to 5 minutes per scene). LiP-Map pioneers the integration of planar topology into 3D line mapping, not by imposing pairwise coplanarity constraints but by explicitly constructing interactions between plane and line primitives, thus offering a principled route toward structured reconstruction in man-made environments. On more than 100 scenes from ScanNetV2, ScanNet++, Hypersim, 7Scenes, and Tanks\&Temple, LiP-Map improves both accuracy and completeness over state-of-the-art methods. Beyond line mapping quality, LiP-Map significantly advances line-assisted visual localization, establishing strong performance on 7Scenes. Our code is released at https://github.com/calmke/LiPMAP for reproducible research.

Key Takeaways

  • 1

    Novel framework for accurate 3D line mapping introduced.

  • 2

    Utilizes interaction between planes and lines for reconstruction.

  • 3

    Potential applications in robotics, AR, and urban planning.

Limitations

  • Requires sufficient image data for optimal performance.

  • May struggle with highly complex or unstructured environments.

Keywords

3D line mappingplanar patchline-plane joint optimizationlearnable primitivesstructured reconstructionvisual localization

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